In the brand new comic Delilah Blast, writer Marcel Dupree and artists Joel Cotejar, Ramon Burge, and Marco Della Verde bring the steampunk aesthetic to a scifi, post-apocalypse, futuristic dome city packed with an awesome assortment of aliens that would make George Lucas jealous. Daughter of prominent scientist, the late Roger Blast, Delilah wants nothing more than to join the Earth Science Association: the government that manages the overcrowded atmosphere-controlled dome cities dotted among the ruins of a once great civilization.
Plagued by nightmares of hooded men, she oversleeps and misses her entrance exam for the ESA. But when she fails to convince her father’s old friend to let her in late, he tips her off to an opportunity that might be her ticket in: a demonstration for a weather machine prototype that she knows only she can fix. Thankfully her friend James, (the eccentric but brilliant inventor), has just finished his latest spaceship. So along with his robot bodyguard and her pink and furry pet Tikki, they blast off to sector 24-015 where they will brave a race of cannibalistic xenophobic aliens for the parts she needs to fix the machine and finally get her shot at the ESA.
This awesome new comic draws you in with a little bit of mystery and hooks you with the delightfully spunky main character. She bunks the rules and owns her smarts with no apologies as she takes charge in this intriguing, futuristic world. Kudos to Dupree for bunking female stereotypes and making the title character a kickass, adventuring scientist that doesn’t need to bounce her boobs or make slutty jokes to grab the reader’s attention. The world is depicted beautifully by artist Cotejar with sweeping cityscapes and dynamic action scenes. He draws on an interesting array of influences that make the world feel both immediately familiar and incredibly imaginative: uniting disparate elements such as 19th century military uniforms, 19th century wood encased machinery, 1950s scifi pulp art, and modern scifi weaponry and armor similar to games like Mass Effect.
The colors, designed by Burge, are stunning and vibrant: a very nice way to break up the browns and metallic tones that generally plague the steampunk and scifi genres. And even the lettering is intelligently creative, as Della Verde choses to convey the dialogue from the wood and metal top-hatted bodyguard robot with an awesomely period reminiscent font. Beautifully done, this steampunk comic is definitely one to follow.
My only complaint: it’s too short and I want more Delilah Blast!